Here’s a roll-player game I developed to help explain Integration Theory in a fun way. Enjoy!
Scale World RPG
Scale World High Scores
It's 42069, and aliens have captured most of Scale World's government officials, leaving only 3 leaders free. Each official serves in multiple governments across different Lands, creating an interconnected web of leadership.
Your mission:
Form diplomatic coalitions to raise ransom funds and rescue the hostages. Success requires understanding how each note functions across different Scale Lands - for example, C might be President in C Land but Vice President in F Land.
Gameplay:
- Start with 3 random notes
- Form coalitions to earn points
- Higher positions earn more points (President > Vice President, etc.)
- Unlock new notes and keys through successful coalitions
- Complete special challenges to thwart aggressive alien tactics
Objective:
Rescue all hostages (unlock all 12 notes) and secure all capital buildings (unlock all 12 keys) before the aliens' bomb destroys the Grand Piano (Scale World's home planet).
Order of Succession (Rank/Position/Scale Degree):
- President (1st interval)
- Vice President (5th interval)
- Speaker of House (4th interval)
- President Pro Tempore (3rd interval)
- Secretary of State (7th interval)
- Secretary of Treasury (6th interval)
- Secretary of Defense (2nd interval)
Points System:
- Base points by coalition size (2 notes: 20pts, 3: 40pts, 4: 80pts, up to 7: 640pts)
- Position multipliers: President(2.0x), VP(1.8x), Speaker(1.6x), PPT(1.4x), SecState(1.3x), SecTreas(1.2x), SecDef(1.1x)
- 50% bonus for using unlocked keys
- 25% bonus for consecutive positions
- 200pts bonus for completing challenges
Unlocking:
- Notes: Score 50+ points in a coalition or when influence points reach certain thresholds
- Keys: Form valid coalition in new key, 50% bonus for subsequent use of that key
High Scores:
- ALF - 1300092 - 24/09/24
- SPA - 1092446 - 07/13/24
- ASS - 999989 - 16/00/24